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December 26, 2024, 05:43:35 AM
pftq Forums
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Game Design
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Age of Empires III
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Castle Blood
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Castle Blood On TAD
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Topic: Castle Blood On TAD (Read 8039 times)
ShadowRyder
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Posts: 31
Castle Blood On TAD
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on:
January 24, 2008, 07:20:04 PM »
Ive tried Castle Blood On TAD by transferring ym Custom map files To the Asian Dynasties file. There was one major glitch everything started in the indutrial age and for some reason I started with 40 dog soldiers do u know the cause???
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pftq
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Re: Castle Blood On TAD
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Reply #1 on:
January 26, 2008, 11:07:51 AM »
TAD probably has all the tech ids changed - so the techs that Castle Blood would normally use become wrong and a bunch of random techs are enabled instead.
Hopefully you did not distribute the map to anyone - that would be most unfortunate.
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ShadowRyder
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Re: Castle Blood On TAD
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Reply #2 on:
January 30, 2008, 11:39:58 PM »
Only too my freind but he doesent play castle Blood Ive put him off it by beating him so much so It wont get distribued.
Will u be updateing it I really miss castle Blood I hate haveing to go on TWC noone goes on there any more.
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pftq
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Re: Castle Blood On TAD
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Reply #3 on:
January 31, 2008, 06:28:17 PM »
I highly doubt it... again for the same reasons that I no longer play the game and have way too many things coming up.
Is there no one else that designs maps?
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ShadowRyder
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Re: Castle Blood On TAD
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Reply #4 on:
February 01, 2008, 02:24:04 AM »
Im not sure Ile go to a couple of forums.
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musketman8718
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Re: Castle Blood On TAD
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Reply #5 on:
March 29, 2008, 01:41:44 PM »
I love creating scenarios, but I don't know how to create a map script and I really want to make a castle blood map for TAD
also I have tons of free time on my hands
all I need to know is how to get to a program to design map scripts then I can get to work
or maybe I could assist someone who is already working on it
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pftq
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Re: Castle Blood On TAD
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Reply #6 on:
March 29, 2008, 05:23:44 PM »
Hi, take a look at this topic:
https://www.pftq.com/forums/index.php?topic=115.15
A pdf of the script is posted there. Do you understand the code? Much of the coding is not available in any tutorial as far as I know (Monty's tutorial only covers basic triggering), so it would not be realistic to jump from scenario designing to this level of coding for RMS.
Everything is done in Notepad or other basic text editors. See my
Scripting Intro
.
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musketman8718
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Re: Castle Blood On TAD
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Reply #7 on:
March 29, 2008, 06:14:50 PM »
don't worry I got it taken care of
linkie
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pftq
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Re: Castle Blood On TAD
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Reply #8 on:
March 30, 2008, 10:26:31 AM »
Yes, like I said before, half the script's coding style is not covered in that tutorial.
You'd pretty much have to look at the script and understand the basics of most of it - relying entirely on a tutorial and trying edit would be hopeless.
«
Last Edit: March 30, 2008, 10:28:22 AM by pftq
»
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