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November 24, 2024, 07:35:25 AM
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AOE3 Racer
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Topic: AOE3 Racer (Read 24041 times)
pftq
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Re: AOE3 Racer
«
Reply #15 on:
May 26, 2007, 12:39:31 PM »
It probably just obfuscates it. Obfuscating means you rename the variables etc to stuff no one would understand. Of course the computer doesn't care what you name them so it's still playable.
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Random22
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Re: AOE3 Racer
«
Reply #16 on:
July 09, 2008, 01:39:37 PM »
Hi pftq,
My friend is working on a map. And it need triggers like in this (Every time the units hit he loses helath) And I was wondering if you could:
1. Let Me See Code
or
2. Cook up something that would do that.
Thanks,
Random22
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pftq
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Re: AOE3 Racer
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Reply #17 on:
July 09, 2008, 08:48:37 PM »
It's just Modify Protounit every time he kills something.
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Random22
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Re: AOE3 Racer
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Reply #18 on:
July 10, 2008, 01:40:22 PM »
What about When hes is being attacked don't he lose speed? Im saying What conditiond did you use for the lossing speed?
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pftq
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Re: AOE3 Racer
«
Reply #19 on:
July 10, 2008, 06:40:37 PM »
There is a condition in Advanced Triggers Set that detects when a unit is being attacked. Modify Protounit can change speed.
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Random22
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Re: AOE3 Racer
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Reply #20 on:
July 10, 2008, 07:02:02 PM »
Alright Thank!
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