pftq.com
Welcome! Please Login or Register!
December 26, 2024, 06:49:07 PM
Home Login Register
pftq Forums  |  Game Design  |  Age of Empires III  |  Castle Blood  |  Castle Blood Basic Map Finished! 0 Members and 1 Guest are viewing this topic. « previous next »
Latest News!Lunar Trigger(Aug 27, 2023)
Pages: 1 [2] Print
Author Topic: Castle Blood Basic Map Finished!  (Read 10856 times)
Furby_killer
Member
*****
Offline Offline

Posts: 1

« Reply #15 on: November 10, 2006, 02:15:11 PM »

1. imo ronins too strong against cav in beginning. 1 ronin is enough.


2. sheep in center (sheep>Llama, sheep is OP), every 2 minutes it gives a lil bombard
Logged
pftq
Administrator
*****
Offline Offline



Posts: 4204

WWW
« Reply #16 on: November 23, 2006, 09:49:48 PM »

Okay added a capturable llama (changed XP to sheep) that makes the player win after x minutes.
Logged
oliverleonwer
Member
*****
Offline Offline

Posts: 2

« Reply #17 on: November 24, 2006, 05:38:11 PM »

Maybe you should start in colonial and every 2k or so exp u go up an age.
Logged
pftq
Administrator
*****
Offline Offline



Posts: 4204

WWW
« Reply #18 on: November 24, 2006, 11:19:44 PM »

Yea that was suggested a few times - I'll try to remember putting that in.
Logged
spector17
Member
*****
Offline Offline

Posts: 30

« Reply #19 on: November 25, 2006, 01:05:18 PM »

Quote
Maybe you should start in colonial and every 2k or so exp u go up an age.

ya it needs that, and need more forts
Logged
malakas
Member
*****
Offline Offline

Posts: 26

« Reply #20 on: December 03, 2006, 04:47:54 AM »

I've never seen that map on ESO... Is it released yet and if yes for twc or aoe3?
Logged
pftq
Administrator
*****
Offline Offline



Posts: 4204

WWW
« Reply #21 on: December 03, 2006, 09:41:04 AM »

No.. this is like almost almost done announcement.
Logged
pftq
Administrator
*****
Offline Offline



Posts: 4204

WWW
« Reply #22 on: December 03, 2006, 11:20:21 PM »

Well... good news.  I've gotten all the building locations fixed and a nice large player island.  3 forts in back and the two barrack/stables near front of base (like tow guards at entrance, before brdige of course).

Couldn't find any of you guys online today to test tho.  Sad Maybe tomorrow.
Logged
spector17
Member
*****
Offline Offline

Posts: 30

« Reply #23 on: December 09, 2006, 01:03:25 PM »

hmmm, cool. I'll be on tonight.
Logged
pftq
Administrator
*****
Offline Offline



Posts: 4204

WWW
« Reply #24 on: December 12, 2006, 12:33:25 AM »

Argh... too busy this week - can't play till weekend.  Let's meet on Friday 10PM EST?
Logged
malakas
Member
*****
Offline Offline

Posts: 26

« Reply #25 on: December 16, 2006, 01:50:11 PM »

I can be on almost every day after 6 pmGMT, I don't know est though
Logged
pftq
Administrator
*****
Offline Offline



Posts: 4204

WWW
« Reply #26 on: December 16, 2006, 04:02:49 PM »

What's ESO name?
Logged
malakas
Member
*****
Offline Offline

Posts: 26

« Reply #27 on: December 17, 2006, 07:22:05 AM »

Lord_Bill
Logged
Pages: 1 [2] Print 
pftq Forums  |  Game Design  |  Age of Empires III  |  Castle Blood  |  Castle Blood Basic Map Finished! « previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2007, Simple Machines | RSS Feed Valid XHTML 1.0! Valid CSS!
Page created in 0.119 seconds with 22 queries.