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Fort Wars

Llama

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Game Statistics

Last Updated May 6 2011

Table of Contents


Awards

Resource Amount: Grass Fire Award, Tree Award, Campfire Award

Kills
100: 1 Attack, 1 HP, 1 Speed
250: 2 Fort Attack Upgrades, 2 LOS Upgrades, 2 Speed Upgrades
400: Aztec Warchief (XP Aura), Sioux Warchief (Speed/Attack Aura), Iroquois Warchief (HP Aura)
600: 5 Oprichniks, 2 Petards, 3 Mortars
800: 2 Super Ronins, 2 Super Bolas Warriors, 2 Great Cannons
1000: +10 Pop Cap, +10 Coin Cap, 25% Cheaper and Faster Fort Repair
1500: Omniscience (See All), Revolution (All Spawned Units to Fusiliers), Blessing of Arkantos

XP
3000: Super Oprichnik (15 Coin), Buyable Petards (30 Coin, +3), Buyable Mortars (20 Coin)
7000: Upgradable Building Attack (18 Coin, +4), Buyable Dynamite Throwers (40 Coin), Upgradable LOS (20 Coin, +10)
12000: Buyable Super Units: Nootka Warchiefs (50 Coin), Lakota Dogsoldier (35 Coin), Super Crossbowmen (10 Coin)
18000: New Upgrader at 18 Coin - Attack (+3), HP (+3), Speed (+4)
25000: Spawnable - Dopplesoldners, Cuirassiers, Abus Guns

Civilization Bonuses

SPANISH - 25% Cheaper everything but 15 less Coin Cap. Swiss Pikemen.
BRITISH - Start with 1 of every upgrade and 4 extra towers. Highlanders.
FRENCH - Cavalry get 1/2 HP upgrade every 3 upgrades bought. Fort has 25% less HP. Landsknechts.
PORTUGUESE - Ranged infantry get 2/3 attack upgrade every 2 upgrades bought. Units have -1.0 speed. Mamelukes.
DUTCH - Coin comes 25% faster and coin cap is higher by 10. Pop cap is 10 lower. Hackapells.
RUSSIANS - Spawn is 40% faster with a 10 higher pop cap. Spawn units have 20% less base HP. Jaegers.
GERMAN - Spawnable Mercenaries at 95 coin, but everything is 15% more expensive. Manchus.
OTTOMAN - Spawn units come at 20 lower coin ranges, but no spawning artillery. Spahi.
AZTEC - Spawned infantry have 30% more hp and speed, but no cavalry spawn. Arrow Knights.
SIOUX - Free speed upgrade every 50 kills. Coin decays 1/sec. Sioux Dogsoldier.
IROQUOIS - Stronger reinforcements, cheap buyable rams, cavalry seige bonus of 50%. Rams.
* Note: clarification on Asian/DLC civs - the map won't break or put you at disadvantage, you just will be normal without any bonuses but also no weaknesses.

Coin

You get 1 coin every 1.25 Kills

You get 1 coin every 30 XP

Llama: 30 XP (1 coin) per 8 seconds. Decreases by 1 second until 1 coin/sec. After that, coin trickle increases 15XP each time until a max of 120 XP per second.


Spawn Rates

Spawn Rates are... Coin Level#) Name: Number of Units, Delay

Spawn units improve/devolve at every 25 coin: 0, 25, 50, 75+

Infantry
0-24) Pikeman: 2, 5
0-24) Rodelero: 2, 5
0-24) Puma Spearman: 2, 5
0-24) War Club: 2, 5
25-49) Musketeer: 2, 4
25-49) Janissary: 2, 4
50-74) Halberdier: 3, 5
50-74) Jaguar Knight: 3, 5
75-100+) Dopplesoldner: 2, 4
75-100+) Skull Knight: 2, 4

Ranged Infantry
0-24) Strelets: 2, 4
0-24) Aenna: 2, 4
25-49) Longbowman: 3, 5
25-49) Cetan Bow: 3, 5
50-74) Skirmisher: 3, 4
50-74) Cassadore: 3, 4
50-74) Forest Prowler: 3, 4
75-100+) Abus Gun: 3, 5

Cavalry
0-24) Cossack: 2, 6
25-49) Uhlan: 2, 5
25-49) Hussar: 2, 5
50-74) Lancer: 2, 4
50-74) Axe Rider: 2, 4
75-100+) Cuirassier: 2, 5
75-100+) Tashunke Prowler: 2, 5

Ranged Cavalry
0-24) Ruyter: 2, 6
25-49) Cavalry Archer: 2, 5
50-74) Dragoon: 2, 4
50-74) Bow Rider: 2, 4
50-74) Musket Rider: 2, 4
75-100+) War Wagon: 2, 5
75-100+) Rifle Rider: 2, 5

Siege
0-24) Grenadier: 2, 14
25-49) Organ Gun: 1, 25
25-49) Gatling Gun: 1, 25
50-74) Falconet: 1, 30
50-74) Horse Artillery: 1, 30
75-100+) Heavy Cannon: 1, 37
75-100+) Great Bombard: 1, 48

0-100+) Culverin: 1, 12

German Mercenaries
Landsknechts: 3, 4
Jaegers: 4, 5
Spahi: 3, 5
Black Riders: 3, 5

25,000 XP bonus spawn rates are same as the standard spawn rates.